Java ME and Mobile Phone Development Topics (Self-Study Course)

 

Prerequisites

  • Apply the principles of object-oriented (OO) programming
  • Create or compile simple programs in a programming language such as C or C++
  • Use a text editor to create and edit text files
  • Use basic UNIX(R) and Windows text-based commands

Course Objectives

  • Use the WTK for developing MIDP 1.0 and 2.0 applications
  • Describe the new Mobile Media and Wireless Messaging APIs
  • Describe the new Game, Audio Building Block (ABB), and Enhanced User Interface APIs
  • Integrate the WTK into an IDE
  • Work with components within JTWI
  • List and describe common JTWI best practices

Product Description

  • Exception Handling in Java Technology
  • Threading in Java Technology
  • Organizing Graphical User Interface (GUI)
  • Handling Events
  • Creating GUI-Based Applications
  • Working With Java Technology Applets
  • Inventory of new features in MIDP 2.0
  • Overview of the Game, ABB and Enhanced User Interface APIs
  • Tool support for: Security model and Pause/Resume
  • Network Protocols overview and network monitor support
  • Overview of Push Registry and tool support
  • Mobile Media API
  • Wireless Messaging API and tool support
  • Dynamically configuring API subsets and monitoring MIDlet performance
  • IDE integration and potential pitfalls
  • The JTWI 1.0 Mandatory Specifications
  • The JTWI 1.0 Conditional Specifications
  • Examining Common JTWI Best Practices
  • Wireless Messaging API Package
  • Mobile Media API Package
  • Developing Applications With the MMAPI

Price on request