Java ME and Mobile Phone Development Topics (Self-Study Course)
Prerequisites
- Apply the principles of object-oriented (OO) programming
- Create or compile simple programs in a programming language such as C or C++
- Use a text editor to create and edit text files
- Use basic UNIX(R) and Windows text-based commands
Course Objectives
- Use the WTK for developing MIDP 1.0 and 2.0 applications
- Describe the new Mobile Media and Wireless Messaging APIs
- Describe the new Game, Audio Building Block (ABB), and Enhanced User Interface APIs
- Integrate the WTK into an IDE
- Work with components within JTWI
- List and describe common JTWI best practices
Product Description
- Exception Handling in Java Technology
- Threading in Java Technology
- Organizing Graphical User Interface (GUI)
- Handling Events
- Creating GUI-Based Applications
- Working With Java Technology Applets
- Inventory of new features in MIDP 2.0
- Overview of the Game, ABB and Enhanced User Interface APIs
- Tool support for: Security model and Pause/Resume
- Network Protocols overview and network monitor support
- Overview of Push Registry and tool support
- Mobile Media API
- Wireless Messaging API and tool support
- Dynamically configuring API subsets and monitoring MIDlet performance
- IDE integration and potential pitfalls
- The JTWI 1.0 Mandatory Specifications
- The JTWI 1.0 Conditional Specifications
- Examining Common JTWI Best Practices
- Wireless Messaging API Package
- Mobile Media API Package
- Developing Applications With the MMAPI